
War spares no one. The land remembers.
Lead a Hussite field community. Its wagons are both home and wall.
Illustration, not a game screenshot
What awaits you
Prague, 30 July 1419. Councillors are thrown from the windows of the New Town Hall. A year later a crusade marches on Bohemia.
You lead a Hussite field community. What your people make, haul and believe in becomes a wagon fort, and in the field you command it yourself.
The wagon is everything.
The same wagon hauls timber, ore and grain in peacetime, carries supplies on campaign and becomes a link of the wall in battle. Every wagon sent for sulphur is missing from the wall. Every wagon broken in battle is missing at harvest.
Battle settles the accounts.
No abstract army strength goes into battle, only the exact number of wagons, gun barrels, kegs of powder and fed people. Whatever breaks, is fired or falls is missing at home.
A community, not a hive.
Your people have names, faith and opinions. Radicals, moderates and those who mostly want to survive the winter argue, and the captain settles it. Unity is as scarce as saltpetre.
The captain ordered the powder spared. He went on sparing it when there was no one left to spare it for.
In development. Coming to Steam.


